What is high concept document in game design?
The High Concept Document Think of it as a résumé for a video game. The point of a résumé is to quickly convey a job applicant’s qualifications and try to get him an interview with the hiring manager. The point of a high concept document is to try to get a meeting with a producer, the chance to “pitch” the game.
How do you write a high concept game?
Here are some traits a high concept should have:
- It should preferrably be contained in one sentence. Not a strict rule, but you should stick to it as far as you can.
- It should be interesting. How do you gauge interesting?
- It should descriptive but general, so that it creates interesting imagery in people’s minds.
What should be included in a game design document?
A GDD usually includes:
- Executive summary (game concept, genre, target audience, project scope, etc.)
- Gameplay (objectives, game progressions, in-game GUI, etc.)
- Mechanics (rules, combat, physics, etc.)
- Game elements (worldbuilding, story, characters, locations, level design, etc.)
How do you write a game concept?
Your game concept should include exactly what the game is and what creating it involves. This includes the story, the art, and how you’re going to make money with the game. A written game concept puts everyone on the same page, knowing the expectations right from the get-go.
What is concept document?
A Concept Document identifies a project idea that may turn into a proposed investment/project (hereafter referred to as “project”). It provides a high level overview of the idea to the Executive level decision makers.
What is high concept writing?
High concept is a type of artistic work that can be easily pitched with a succinctly stated premise. It can be contrasted with low concept, which is more concerned with character development and other subtleties that are not as easily summarized. The origin of the term is disputed.
How do you create a detailed design document?
To start, the following is a list of sections that you should at least consider including in your next design doc:
- Title and People.
- Overview.
- Context.
- Goals and Non-Goals.
- Milestones.
- Existing Solution.
- Proposed Solution.
- Alternative Solutions.
Why is a game design document important?
A GDD is an excellent way to keep track of your ideas on paper. More importantly, it’s a way for you to reference certain features or aspects of your game. When you’re working with a team, a GDD provides all team members with a deep understanding of the game’s overview and how it works.
How do I make a game design document?
How to write a game design document
- Rule #1: Don’t do it in MS Word.
- Rule #2: Start with one concise sentence.
- Rule #3: Make it visual.
- Rule #4: Keep it collaborative.
- Rule #5: Make room for changes.
- Game overview.
- Game description.
- Game elements.
How do you design a game idea?
The Game Ideas That Get Players Hooked: How to Brainstorm Killer Game Concepts
- Pick a Genre and Run with It.
- Pick a Niche and Make a Hit.
- Observe the Entire Earth.
- Ask People What They’d like to Play.
- Building a New Game From Your Idea.
- Ask People What They Wouldn’t like to Play.
- Ideaphoria.
- Book Time.
What is project concept document?
The project concept often takes the form of a formal document created within the project owner’s organisation to justify the initiation of the project. It outlines the background, context and need for the project, the project’s objectives, expected results and resources required.
What should you include in a game design document?
The plot, the characters, the core concepts, the game mechanics, etc. A game design document can be a lot of work to iron out, but you’ll find that the upfront effort can be worth it in the long run, especially for complicated concepts. Sometimes you’ll have this great idea for a game and the more you think about it, the more you want to add to it.
What is a high concept document for a game?
High concept document The purpose of this document is to provide a basis for a sales pitch for your product. Call it a résumé for your game. This document is a tool to get a meeting with a publisher/investor, at which you will make a real (more developed) pitch.
What should be included in a high concept pitch?
high concept – This is a concept pitch, and it is meant to cover many points relevant to getting someone interested in your game. It is a bullet list of talking points that you would cover in an initial presentation to the people who would approve or disapprove your project. Things you would include in this short (two to four pages) document:
What is a high concept statement?
Part 1: A high concept statement is meant to be short, descriptive, and attractive to the publisher. It should resemble the teaser blurbs you would see on an ad for the game or on the cover of the package.