What is SpeedTree used for?
SpeedTree Compiler is a software that enables creation of efficient tree models for use in real-time rendering or video games. It generates texture atlases and compiles and optimizes tree models for real-time use.
How much does SpeedTree cost?
The Subscription Modeler for Unity and Unreal Engine 4 is available for $19.99 a month. Contact [email protected] for more information on SpeedTree for Games v7.
Is SpeedTree free?
SpeedTree® 8 for Lumberyard was released today under a free license provided by Amazon to all Lumberyard developers. Used in hundreds of games and blockbuster films, SpeedTree is the award-winning procedural 3D modeling tool that makes it faster and easier for developers to model complex vegetation.
Is ue4 SpeedTree free?
Available to everyone with a free SpeedTree Store account, allows export .
What is SpeedTree quality?
The SpeedTree model library is quite a large assembly of art assets. It contains hundreds of high resolution textures, with no regard for what a game engine may require. Resolutions are generally powers of two and can be as large as 2048 pixels high for a single bark texture.
What is SpeedTree unity?
Hundreds of new trees for SpeedTree 8 andUnity 2018.3+ plus a back catalog of SpeedTree 7 drop-in ready models. Shop Trees.
Is SpeedTree free for unity?
SpeedTree 8 for Unity is here, available as a free upgrade for all current SpeedTree Unity subscribers! Compatible with Unity 2018.3 and later, SpeedTree 8 brings PBR materials, new tools, more natural geometry, export-only mode, plus a whole new library of trees. SpeedTree Games Indie license and full games license.
What is indie SpeedTree?
SpeedTree Games Indie License SpeedTree Games 8 is the latest iteration of our award-winning 3D vegetation modeling software. SpeedTree for Games is now available with features from our top end modeler at a lower price. Features: Full PBR workflow and rendering. Supports non-destructive material editing in application.
How do I export from SpeedTree to Maya?
Getting a SpeedTree model into Autodesk’s Maya is a three step process. First, select or create a model in the SpeedTree Modeler. Second, export the model using ‘File→Export mesh…’ and selecting the appropriate preset. Third, import the model using the provided python plugin.
What is SpeedTree modeler?
Featuring our unique, award-winning combination of procedural plus hand-modeling approach, SpeedTree is a design package powerful enough to meet virtually any vegetation modeling requirement, from architectural backgrounds to Academy Award®-winning visual effects.
How do I Export materials from SpeedTree?
Use ‘File→Export material…’ to save the model from the current view as a series of maps intended to be used as texture maps on another tree model. This technique is used largely when making real-time tree models but is also useful for making simple models for background rendering.
What is speedspeedtree compiler?
SpeedTree Compiler has a wizard mode that quickly gets your trees real-time ready, with simpler options. With the version 7 SDK, hues can be varied per-instance and per-vertex to achieve more naturalist color and texture effects.
What is SpeedTree for games?
SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK. Increased performance throughout, including faster instance paging, constant buffer updates, and shader optimizations.
What is speedspeedtree modeler?
SpeedTree Modeler is a Windows -based specialized modeling tool for designing foliage. The modeler features a combination of procedural tree generation, and hand-editing tools, to draw trees or transform individual tree parts.
Can I edit a SpeedTree model before exporting?
SpeedTree models (.SPM) purchased from the store can be opened, allowing artists to change the seasons, texture, and options before exporting a SpeedTree runtime file (.ST). Editing and saving is disabled in export only mode.