What is the revenue of Gameloft?
Gameloft
| Type | Subsidiary |
|---|---|
| Key people | Stéphane Roussel (chairman, CEO) Alexandre de Rochefort (CFO) |
| Revenue | 258,000,000 euro (2017) |
| Number of employees | 4,600 (2019) |
| Parent | Vivendi (2016–present) |
Is Gameloft a good company?
They’re a pretty creative company, and have made many successful games that are increasing in popularity around the world. Though they have taken some ideas from console games as another Quoran stated, their games are fun, high quality, easy to play, and addicting.
Is Gameloft losing money?
In 2020, Paris-based social gaming company Gameloft reported a revenue of 253 million euros, representing a slight decrease from the previous year’s results.
What does Yves Guillemot make?
What is the salary of Yves Guillemot? As the Chairman of the Board and Chief Executive Officer of Ubisoft Entertainment SA, the total compensation of Yves Guillemot at Ubisoft Entertainment SA is $1,208,660.
Does Gameloft still make?
As an industry, video games are still relatively new – mobile games even more so. Founded in December 1999, Gameloft has published over 190 games for more than 10,000 smartphones and tablets in 11 languages, and now employs an estimated 4,600 staff globally.
When was Gameloft founded?
December 14, 1999
Gameloft/Founded
How much money does Gameloft make a year?
This statistic illustrates Gameloft’s annual revenue from 2006 to 2018. In the fiscal year 2018, the Paris-based social gaming company reported a revenue of 293 million euros, representing a slight increase from previous year’s results.
How profitable is Gameloft’s regional distribution?
Looking at the regional revenue distribution, Gameloft’s highest profitability is attributed to the MEA region, with 33 percent of its revenues being generated there, as per the company’s 2016 financial reporting. As of that year, Latin America accounts for the lowest share of Gameloft’s revenue.
How did Gameloft perform in 2020?
In 2020, Paris-based social gaming company Gameloft reported a revenue of 253 million euros, representing a slight decrease from the previous year’s results. Looking at the regional revenue distribution, Gameloft’s highest profitability is attributed to the North America region.
Who is the founder of Gameloft?
Gameloft was founded by Michel Guillemot, one of the five founders of Ubisoft, on 14 December 1999. By February 2009, Gameloft had shipped over 200 million copies of its games since its IPO, as well as 2 million daily downloads of its games via the App Store for iOS.