How do I connect surfaces in Maya?
To move the surfaces together, choose Surfaces > Attach. To fill the distance between the surfaces with new surface area, choose Surfaces > Attach Without Moving. Join two curves at specific points. Select a curve point on each curve where you want them to join and choose Curves > Attach.
How do I use the trim tool in Maya?
Trim or untrim a NURBS surface
- Choose Surfaces > Trim Tool.
- Click the surface you want to trim. A “trim grid” appears on the surface.
- Click the regions (defined by curves-on-surface) of the surface you want to keep (you do not need to hold Shift to click multiple regions).
- Press Enter to trim.
What is curves and surfaces in Maya?
Curves-on-surface are special curves that are primarily used to define the regions on a NURBS surface for trimming. Curves-on-surface reside in the UV space of a surface, rather than in the XYZ space of the scene. You can create curves-on-surface by: Projecting an existing XYZ world space curve onto a surface.
How do I combine two curves in Maya?
How to Connect Two Curves in Maya
- Choose Create > CV Curve Tool and draw two curves in the top view.
- Select the first curve, then shift select the second curve.
- From the Surfaces menu set, choose Edit Curves > Attach Curves and select the menu options.
What is mesh and NURBS?
A NURBS model consists of points connected by curves. A polygon mesh consists of thousands or millions of small triangles. CAD surface models are usually created using NURBS surfaces, while 3D scans are typically exported as a polygon mesh.
How do you create a surface in Maya?
Create a surface flow
- Select one or more NURBS surfaces.
- Choose Effects > Flow > Create Surface Flow > .
- Set controls in the option window as needed.
- Click Create in the Create Surface Flow Effect Options window (See Surface Flow Options).
- Play the animation.
What is bevel in Maya?
Bevels expand each selected edge into a new face, rounding the edges of a polygon mesh. Note: If you select a mesh object, Maya bevels every edge in the mesh. Select Edit Mesh > Bevel from the main menu or click in the Modeling Toolkit. Maya bevels the selected edges or the perimeter edges of the selected faces.
What does Boolean do in Maya?
Three boolean operations let you combine objects to make shapes that would otherwise be difficult to model using other techniques. You can add, subtract, or intersect objects to create a new, complex shape.