How does Metro Last Light use PhysX?
Like Metro 2033, Metro: Last Light uses PhysX to power both general physics and hardware-accelerated physics effects. With general effects, objects can be manipulated and destroyed, and characters fall realistically when killed.
How good is Metro Last Light on PC?
The Metro Last Light benchmark is really not indicative of performance during actual gameplay. Although built around assets from the game’s most demanding level, it’s a GPU and CPU stress-test using conditions that aren’t actually present in the game as you see them in that sequence. It’s a benchmark, nothing more.
How is Metro 2033 better than Metro Last Light?
In Metro 2033, 4A Games tessellated characters, supernatural enemies, and some objects, adding extra detail and rounding out surfaces to make them appear more realistic and less angular. For Metro: Last Light, 4A has tessellated anything and everything that would benefit, greatly improving the detail of every scene.
Is Metro 2033 Redux harder to run than the original?
Of course, Metro 2033 Redux saw a much greater overhaul in terms of graphics and gameplay, but in that case it means the system requirements are higher than the original game, likely at the same level as Last Light Redux.
What has 4A tessellated for Metro Last Light?
For Metro: Last Light, 4A has tessellated anything and everything that would benefit, greatly improving the detail of every scene. Click here to view an interactive comparison highlighting the benefits of object tessellation.
How is last light faster than 2033?
For Last Light, 4A focused on optimization from the off, rewriting code to be as efficient as possible, enabling Last Light to run significantly quicker than 2033, even with its new, more advanced features.