Which is better soda popper or force-a-nature?
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps. This weapon reloads its entire clip at once. It has a 25% faster reload time when compared to the Force-A-Nature, and fires twice as fast as the default Scattergun. …
How much damage does the force-a-nature do?
Overall, it deals slightly more damage than the Scattergun, spread over a greater number of pellets; 0.9x damage per pellet times 1.2x amount of pellets equals 1.08 times normal damage….
Force-A-Nature | |
---|---|
Medieval: | No |
Ammo | |
Ammo loaded: | 2 |
Ammo carried: | 32 |
What is the best melee for Scout?
Bat
Bat. The Bat is the Scout’s standard melee weapon. Although it deals half the damage per hit than other standard melee weapons, the Bat has a much smaller attack interval to allow for almost two swings in the time it takes a standard melee attack to swing once.
Can you craft a Sandman in tf2?
The Sandman is an unlockable melee weapon for the Scout….
Sandman | |
---|---|
Availability: | Unlock, Drop, Craft, Purchase, Uncrate #23 (Strange) or Chemistry Set (Collector’s) |
Tradable: | Yes |
Giftable: | Yes |
Craftable: | Yes |
How much is an Australium force of nature worth?
Listings
Price | Quantity |
---|---|
$29.93 | 1 |
$29.91 | 1 |
$29.64 | 1 |
$29.38 or less | 98 |
What is the best secondary weapon for Scout?
Force-A-Nature
Weapon | Damage | Function Times |
---|---|---|
Force-A-Nature | Point-Blank: 9.45/pellet 512 units: 5.4/pellet Over 1024 units: 2.7/pellet | Attack Interval: 0.315s Reload: 1.652s |
Can the Sandman still stun?
The Sandman will only stun on a max range hit. All shorter hits now force the enemy into the third-person fleeing state (also removed the damage reduction on them).
How much damage does Scout bat do?
— The Scout The Bat is the default melee weapon for the Scout. It is an aluminum baseball bat with rubber grip tape, a faded green-ish blue label, and a large dent on one side….Damage and function times.
[hide]Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 35 |
Critical | 105 | |
Mini-crit | 47 |